Cloyr

Cloyr is an Eldorian continent in the 4th Edition Campaign.

It is located central-east on the map, and is the second largest continent (the landmass to its right is seperated into three continents; Lochtarf, Raslan and Turlay).

Cloyr is the most prosperous continent in all of Eldor, with the highest concentration of Eladrin and Elven residents. It hosts two major cities, Haughten (more formally, Qualelh&#225;vdrinness&eacute;n), the city of the Eladrin, and Navak, the home of the Elves.

History
The North part of the continent was originally an island that became connected to the mainland by a tombolo. This peninsula is the home of wild Halflings and Gnomes (hereafter referred to as Shortlings), who made themselves such a nuiscance to the mainland that a great wall of trees were grown and woven together (with magical aid) to keep them out, commonly called Northwall (unannotated).

The mainland is now mainly safe from Shortling raids, but for the most part, Northern Cloyr has been abandoned by the residents in fear the Shortlings will learn to build boats.

Geography and Social Significance
Cloyr's central position and small width make it easy to traverse and travel from, making it a prosperous trading hub. Because of this, most of its cities and towns are ports.

Calm waters lie between Cloyr and its larger brother Goldar, where another two port cities lie: Castadon and Dorth. This makes for swift and profitable trading, denoted by the large 'T'. These 4 ports constitute the powerful alliance, The Order Of The Four.

Cloyr has a warm oceanic semi-equatorial climate in the south, and a cool oceanic temperate one in the north.

Easternreach is the name of the thick branch of mountains in Cloyr's Southeast. They are seperated from the ports by a large, nameless river which originates in the upper mountains.

The Northern peninsula is mainly one large forest named Turnwood (which the Halflings prefer to call HalfInia and the Gnomes prefer to call Gnominon). It is one of the few ungoverned regions of Eldor (due to its vicious inhabitants). It has tall, wizened trees, red and grey squirrels, wild dogs and horses and an occasional bear. It is the home of one Calam&aacute;d Bravemound, a Gnomish wizard.

