Races of Mandeor

Mandeor commprises of five major empire-building races, with many sentient species and sub-species, each with their own realms and governments.

Empire-Building Races
The five empire building races, often collected into relams of predominantly one race, are not necessarily all part of countries that build empires. Most of the realms in Mandeor do not have any colonies, but almost all of the races has at least one realm they inhabit that does.

Elves
Elves live predominantly in the region of Central Mandari. Of all the races the Elves are the only one ot have all their native lands under a single rule. This was not always the case: at one time there were several Elfin kingdoms and city-states, however there were a series of wars that ultimately unified the region under a single kingdom that thransformed, through a series of bloody rebellions, into the DSQ proper.

Humans
Humans, as always, spread. There are currently six realms that are considered fully "human": Meshajs, Ackie, Hartland, Walger, Boraia and Quastia. Vancien is under a predominantly human government, but there are just as many elves as humans living within its borders, so it has become a state notable for its cultural amalgamation.

Humans are most predominent in the regions of West, East, and South Mandari.

Dwarves
The Dwarves of Mandeor are a widespread race once under the rule of three powerful kingdoms. Now, however, they are under the rule of the Rhugaiya. There are many dwarves in Mandeor; mostly in the island chain known as The Magaives, however there are sizeable populations in Mandari in both eastern Quastia and eastern Boraia.

The SO-Called "Sub-Races"
"Sub-races" was a term applied to all the peoples without the desire or means to colonise. This actually encompasses most of the races in the world of Mandeor, and many of these races have well-defined and large countries of their own, with complex government systems and international trade.